Case study · Mental wellness

A student mental wellness app, live on Android and iOS in three months.

A venture-backed startup set out to make mental wellness support easier for students to reach. Stack18 took the product from scope to store release on both platforms in three months.

  • Mobile app
  • Android
  • iOS
  • VC-backed
3 monthsscope to store release
2platforms launched together
1app built for students
VC-backedstartup client
Quick answer

What did Stack18 deliver for the wellness startup?

Stack18 took a venture-backed startup's student mental wellness product from MVP scope and design to store release on both Android and iOS. The whole project, from scope to launch, took three months.

The brief

An app students would trust, on a venture-backed clock.

Mental wellness is personal, and students are a demanding audience. The product had to feel simple and safe, and it had to ship fast.

01

Reaching students where they are

Students live on their phones. The app had to feel quick, simple and welcoming from the very first screen.

02

Trust and privacy

Mental wellness is a sensitive subject, so every part of the experience had to be designed with care for the user.

03

Two platforms, one deadline

Android and iOS had to launch together, in three months, to keep pace with a venture-backed plan.

Our approach

From scope to store release in three months.

1

Scope the MVP

We agreed the smallest version of the product that could prove the idea with real students.

2

Design

Clickable prototypes were reviewed and refined before any engineering began.

3

Build

Android and iOS built in two-week sprints, with test builds on real devices along the way.

4

Launch

Release to both app stores, ready for the startup to learn from real usage.

What we built

A product built around the student experience.

Designed to be easy to start, easy to return to and easy for the startup team to run.

01

Student experience

An app that students can pick up in moments.

  • Quick, welcoming onboarding
  • On-demand access to wellness support
  • A calm, accessible interface
02

Engagement

Gentle prompts that help students come back.

  • Reminders and notifications
  • A consistent experience on Android and iOS
03

Admin console

Tools for the startup’s own team.

  • User and content management
  • Visibility into how the product is used
04

Foundation for growth

A base the startup can keep building on.

  • Ready for new features after launch
  • Built to evolve with student feedback
The outcome

What the project delivered.

Two platforms, one launch

Android and iOS released together in three months, from the first scoping conversation to the app stores.

A foundation to build on

Built so the startup can keep adding features and learning from how students actually use the app.

FAQ

Questions about this project.

Ask us about yours
How long did the wellness app project take?

Three months from the first scoping conversation to release on both app stores.

Which platforms did the app launch on?

Android and iOS, released together.

How was the app built?

Stack18 scoped the MVP, reviewed clickable prototypes before engineering began, then built Android and iOS in two-week sprints with test builds on real devices.

What did the startup get besides the app?

An admin console for user and content management, with visibility into how the product is used, and a foundation for adding features after launch.

Which Stack18 service delivered this?

The project was delivered through Stack18’s mobile app development service, which starts with a fixed-price discovery.

Services behind this project

How we deliver work like this.

This project was delivered through our mobile app development service. Browse all Stack18 services or see the D2C website, app and ERP project.

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